glAreTexturesResident Interface to glAreTexturesResident
usage: [ r, residences ] = glAreTexturesResident( n, textures )
[ r, residences ] = glAreTexturesResident( textures )
C function: GLboolean glAreTexturesResident(GLsizei n, const GLuint* textures, GLboolean* residences)
Psychtoolbox/PsychOpenGL/MOGL/wrap/glAreTexturesResident.m