glSelectBuffer Interface to
OpenGL function glSelectBuffer
usage: glSelectBuffer( bufsize, bufferptr )
bufsize = The number of unsigned int values that can be placed into the buffer.
bufferptr = Pointer to a buffer created via bufferptr=moglmalloc() or
bufferptr=moglcalloc().
For principle of usage, see help glFeedbackBuffer. This buffer is meant
to be used when
OpenGL is switched into glRenderMode(GL.SELECT).
C function: void glSelectBuffer(GLsizei bufsize, GLuint* bufferptr)
Psychtoolbox/PsychOpenGL/MOGL/wrap/glSelectBuffer.m